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Balling Over It

A reimagination of basketball in the style of "Getting Over It with Bennet Foddy". Developed with Unity for 53-471 Game Deisgn, Prototyping, and Production.

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Balling Over It: Project

My responsibilities during development included:

  • Game design and level design

  • Writing and recording the narration

  • Implementing all mechanics and UI in Unity

  • Developing dynamic camera effects and a dynamc narration system

  • Leading playtesting sessions and compiling feedback from playtesters

Balling Over It: Video
Balling Over It: HTML Embed
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