top of page
Balling Over It
A reimagination of basketball in the style of "Getting Over It with Bennet Foddy". Developed with Unity for 53-471 Game Deisgn, Prototyping, and Production.
Balling Over It: Project
My responsibilities during development included:
Game design and level design
Writing and recording the narration
Implementing all mechanics and UI in Unity
Developing dynamic camera effects and a dynamc narration system
Leading playtesting sessions and compiling feedback from playtesters
Balling Over It: Video
Balling Over It: HTML Embed
bottom of page