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Haunted
A VR horror game developed with Unity for the Oculus Quest 2 by a team of Game Creation Society members in the Fall semester of 2021.
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Full Playthrough: https://www.youtube.com/watch?v=gQKX-AO6mgU
Haunted: Video
My responsibilities during development included:
Developing visual effects like the fog particle effect, the candle flame, and the possessed knives that fly at the player.
Designing rooms and mechanics
Teaching less experienced teammates the basics of Unity and Git
Creating documentation of code architecture and features
Haunted: Image
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